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NPC Generator

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Advanced [show]


Robert Cooper, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. His black hair is lengthy. His eyes are amber and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Criminal record, Rich. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Robert Cooper, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Manfred Acton, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. He has a long auburn beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has all his life been fascinated with writing.

History: Manfred was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Artistic, Persistence. Bonds: Adventurer, Criminal record, Military. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Manfred Acton, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Banded agate (11 gp). 1 Minor magic item.


Social Check DCs


Simon Marley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy tan pantaloons and a red scarf. His moppish black hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born at the edge of vast forest. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and he has a crush on the local sage

Flaws: Racist. Bonds: Nature, Debt, Has a crush. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Simon Marley, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)6 (-2) 18 (+4)11 (+0)
Skills Acrobatics +0, Athletics +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerard Darby, Male Human [Permalink]

Personal [hide]

Description: This southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His blonde hair is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 7 years.

Motivation: He has passion for adventuring and risk.

Ideals: Opinionated, Justice. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Darby, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)13 (+1) 3 (-4)17 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 6
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2100 sp.


Social Check DCs


William Tattersall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in grey turtlenecks beneath a blue coat with white slacks. His red hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is an amazing painter.

History: Gifted from a young age, William studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Expand his business.

Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Tattersall, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)6 (-2) 12 (+1)12 (+1)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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