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NPC Generator

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Advanced [show]


Trey Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his red robe and has his monstrous two handed axe always slung over his shoulder. He is muscular with a powerful set of arms. His chestnut hair is thinning but still full. He wears a mask on his face.

Personality: Trey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trey was born with his father's beautiful face. He worked as a nervous Fisher and found it very stressful. He has set out to sabotage the competition.

Motivation: He is content; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Mundane. Bonds: Enemies, Attractive, Job. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Trey Myerscough, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +1, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Raymond Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His golden hair is knotted and matted. His violet eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.

History: He was born into a rich family. His childhood dream was to be a Bricklayer, but he was a colossal failure. He now mingles about in high society.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Raymond Denholm, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)13 (+1) 9 (-1)10 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Pink pearl (60 gp). Pink pearl (60 gp). Hematite (11 gp).


Social Check DCs


Rolf Hamilton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. His white hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has all his life been fascinated with dancing.

History: He is a Succubi in disguise. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rolf Hamilton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills Perception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ralf Atterton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He has a long brown beard with little hanging trinkets. His violet unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the north. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Ralf Atterton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)9 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Red garnet (130 gp). Red-brown spinel (130 gp).


Social Check DCs


Arnold Adley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy white hair. His green unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Disease, Impulsive, Antagonistic. Bonds: Poor, Attractive. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Arnold Adley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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