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NPC Generator

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Advanced [show]


Theodoric Hadley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is cut short. His eyes are hazel.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy, self-centered, vain, and jealous.

History: Theodoric hails from a village terrorized by gnolls. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and money/treasure

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Rich, Enemies. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Theodoric Hadley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp.


Social Check DCs


John Marston, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When he's not drinking or sleeping the drinks off, he's doing music.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Artistic, Gifted. Flaws: Shy, Impulsive. Bonds: Rich. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

John Marston, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)9 (-1) 14 (+2)10 (+0)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Percival Tattersall, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and dresses in collared shirts and wears a proper scarf over his head. His moppish silver hair is in a traditional bowl cut. His half smiles and violet eyes are beguiling and draw you in.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted druidic powers by his dying sister.

Motivation: To find somewhere to settle down; and he is content

Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Attractive, Mentor. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Percival Tattersall, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Old masterpiece painting (900 gp).


Social Check DCs


Gilbert Bentham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He sports a long chestnut beard, and similarly colored long hair. His gray eyes peer out from beneath his feathered white hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Armorer and found it very stressful. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Flaws: Disease. Bonds: Family, Job. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Gilbert Bentham, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Gilbert Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered red stockings. He keeps his blonde hair in a pixie cut. His eyes are blue and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Merchant, but he got bored and became a Seamstress. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Mundane. Bonds: Job. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Gilbert Browning, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: Sardonyx (40 gp). Black pearl (200 gp). Deep blue spinel (200 gp).


Social Check DCs

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