Peter Hadley, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. His red hair is cut short. His eyes are green and he is always smoking a pipe.
Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He plays an instrument quite well.
History: Born in the west to a Unemployed, Peter learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Unemployed job and began his own company from there.
Motivation: He wants to meet his childhood hero; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic. Bonds: Job, Adventurer, Criminal record. Occupation: Unemployed
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp. 2 Tanglefoot bags. 1 Everburning torch. 3 Alchemist’s fire.
Shane Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has moderate length golden hair. His fierce gray eyes like to dwell on things.
Personality: He has always had a great fascination with Human culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: Human compassion; and money/treasure
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Rich, Military. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 5 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Roger Graham, Male Human [Permalink]
Personal [hide]
Description: He wears a tan coat over a blue low-cut shirt, and a broad hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His hazel eyes are passionate and lively.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his mother was called into army service. A gifted student he started as a Bather, but he got bored and became a Cartwright. He has worked as a Cartwright like his mother before him.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he has passion for adventuring and risk
Ideals: Impeccable. Bonds: Slave, Military, Job, Adventurer. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Buckler. 1 Chain shirt. 1 Half-Plate.
Dustin Bristol, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy red suit, and carries monstrous two handed axes. He has a long black beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Attractive, Adventurer, Religious. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 16000 cp. 1 Masterwork Common Ranged Weapon.
Percival Blakely, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large red jacket. His chestnut hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: Percival wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Percival hails from a village terrorized by illithids. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by illithids. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Wants to raise his children well.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Enemies. Occupation: Blacksmith
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 4000 cp.
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