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Advanced [show]


Roger Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Tanner. His brown hair is unkempt and raggedy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a minor phobia of water and hates getting wet.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Addict, Fearful, Insane. Bonds: Poor. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Roger Anderton, Male Human Fighter 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. Rose (30 gp). Star ruby (900 gp). Iolite (30 gp). Red spinel (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Hastings, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his red robe and has his greataxe always slung over his shoulder. He wears a Stetson hat to cover his moderate length blonde hair. His green eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Flaws: Depressed, Antagonistic. Bonds: Immigrant, Rich, Criminal record. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Geoffrey Hastings, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 70 pp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.


Social Check DCs


Rolf Carlton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. His blonde hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Rich, Religious. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Rolf Carlton, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 17 (+3)16 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Star rose quartz (50 gp). 1 Minor magic item.


Social Check DCs


Nicholas Ogden, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Apothecary does. His brown hair is smooth and relatively long. He has several tiny amber earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Apothecary and found it very stressful. He then took over the family business and is one of the better Apothecary for hire.

Motivation: Further expansion of business; and money/treasure

Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Nicholas Ogden, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 16 (+3)18 (+4)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnoll, Elven, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lance Kinsley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Miller. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are blue and catlike.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His job bores him to no end. He has decided to make it more interesting.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is a bit of a kleptomaniac; and someone believes him a fraud

Ideals: Fighting. Bonds: Immigrant, Enemies, Adventurer, Criminal record, Mentor. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Lance Kinsley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)10 (+0) 10 (+0)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 20000 cp.


Social Check DCs

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