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Advanced [show]


Randal Langston, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by chocolates. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.

Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Randal lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He is searching for what he claims is his rightful reward.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends

Flaws: Ugly, Disease. Bonds: Adventurer, Job, Family. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Randal Langston, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2700 sp. 1 Half-Plate.


Social Check DCs


Arnold Milton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze, and is pretty ugly. His white hair is still thick. His blue eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Rich, Military. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Arnold Milton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 6 (-2)16 (+3) 14 (+2)12 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Auran, Aquan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Hugh Harlan, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His eyes are brown.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a ruthless business man, a trait he acquired from his mother.

History: Hugh hails from a village terrorized by gnolls. He was taken from his home at a very young age. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the east; and an old rival family wants him found

Ideals: Entrepeneur. Bonds: Enemies, Slave, Adventurer, Family. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Hugh Harlan, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Tiger eye turquoise (16 gp).


Social Check DCs


John Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his tan robe and has his axe always slung over his shoulder. His blonde hair is singed and shortened. He has green eyes and a tan hat with a green feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of dire rats; and many dire rats want him driven away

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Immigrant, Enemies. Occupation: Brewer

Voice: French accent

Attributes [hide]

John Enfield, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 12000 cp. Amethyst (120 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Aquamarine (1100 gp).


Social Check DCs


Peter Gresham, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy brown beard and wild brown hair. His eyes, though not visible through his cowl, are hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He seems to be bored by most things.

Ideals: Entrepeneur. Flaws: Ugly, Mundane, Lazy. Bonds: Mentor. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Peter Gresham, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)18 (+4) 11 (+0)12 (+1)
Skills Medicine +2, Nature +6
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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