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NPC Generator

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Advanced [show]


Gunter Clare, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light tan in addition to tight pants. He has a silver handlebar mustache and slicked back silver hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Marshal in town.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He then took over the family business and is one of the better Marshal for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and an old rival family wants him found

Flaws: Shy, Ugly. Bonds: Job, Family, Adventurer. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Clare, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. Deep green spinel (80 gp). 1 Banded mail. 1 Buckler. 1 Half-Plate.


Social Check DCs


Randal Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His long chestnut hair reaches down to his waist. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his singing dream.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Randal Brownrigg, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Adam Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his golden hair up. His eyes are likewise brown.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Adam studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic, Hedonist. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Adam Bradly, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 12 (+1)7 (-2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trey Brent, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His brown hair is braided into rings. He wears large thick round spectacles.

Personality: Eccentric and domineering, Trey will drive conversation. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against giants; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Bonds: Attractive, Immigrant, Slave, Enemies. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Trey Brent, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 100 gp.


Social Check DCs


Gunter Royal, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. His black hair is slicked back into a classic pompadour. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Nature. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Gunter Royal, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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