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NPC Generator

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Advanced [show]


Justin Ryley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, pastel, dusty cloak. He wears his chestnut hair down. He has gleaming, smiling violet eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up work as a Spy and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business.

Flaws: PTSD. Bonds: Attractive, Job, Rich. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Justin Ryley, Male Human Fighter 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)15 (+2) 7 (-2)8 (-1)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 8
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Cloth of gold vestments (60 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Adley, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears a black tunic with brown highlights, and long green pants that bunch up around his shoes. His chestnut hair is matted, messy, and big. His brown eyes dart from person to person to random spaces in the air.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: William was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and wants to work out more often

Ideals: Extrovert, Athletic. Flaws: Ugly, Insomniac. Bonds: Job, Religious. Occupation: Guard

Voice: Stutters

Attributes [hide]

William Adley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Shane Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has wavy brown hair. His blue eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Barkeep business at a young age. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He struck the Barkeep job and began his own company from there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Job. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Shane Graeme, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)16 (+3) 7 (-2)12 (+1)
Skills Medicine +0, Performance +3
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


John Peyton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His silver hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Guardian, Nature. Occupation: Baker

Voice: Thin and wheezing

Attributes [hide]

John Peyton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)15 (+2) 12 (+1)7 (-2)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6

Possessions: 300 gp.


Social Check DCs


Hunter Dudley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to prove his worth to the world

Flaws: Secretive, Impulsive. Bonds: Criminal record, Immigrant, Enemies. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Hunter Dudley, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 11 (+0)18 (+4)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs

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