Gerald Fidget, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean yellow cloak covering his clean studded leather. He wears his blonde hair up. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gerald was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To prove his worth to the world.
Ideals: Athletic, Persistence. Flaws: Emotional, Impulsive. Bonds: Slave. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 50 pp. 1 Half-Plate. 1 Breastplate.
Heward Copeland, Male Human [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.
Motivation: He is content; and he seems to be bored by most things
Flaws: Addict, Shy, Impulsive, Mundane. Bonds: Slave. Occupation: Tailor
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 700 sp. 1 Breastplate.
Charles Westbrook, Male Human [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His white hair is cut short. His fierce green eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of a Apothecary, who enjoyed hunting, Charles was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Charles has worked very hard to control his curse. He is searching for what he claims is his rightful reward.
Motivation: He would like to get married and retire; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Disease. Bonds: Has a crush, Adventurer, Nature. Occupation: Masseuse
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Richard Huckabee, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly tridents and shortspears. His tied-back hair is red. His half smiles and gray eyes are beguiling and draw you in.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Impeccable, Artistic. Bonds: Rich, Criminal record, Attractive. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Moonstone (50 gp). Lapis lazuli (13 gp).
Gerald Stansfield, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears white leather gloves, a white jacket, and tight pants. With bright white hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.
History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Family, Immigrant. Occupation: Junk Dealer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
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