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NPC Generator

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Advanced [show]


Trey Altham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a grey small hat and grey clothes. His golden hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Professionalism, Fighting. Bonds: Attractive, Job, Family. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Trey Altham, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Hubert Paxton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His golden hair is still thick. His green unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Hubert took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Hubert Paxton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 18 (+4)6 (-2) 12 (+1)9 (-1)
Skills History +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Everard Langley, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses well, wearing red shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His auburn hair is thinning but still full. His violet eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Poor, Immigrant, In love. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Everard Langley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 14 (+2)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Roger Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length chestnut hair. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Shy. Bonds: Rich, In love. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Roger Ramsay, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Clerebold Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He has a slight overbite and is overall scrawny. His brown hair is cut short. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his absent mother; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Criminal record, Family. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Bradly, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)10 (+0) 11 (+0)4 (-3)
Skills Animal Handling +2, Athletics +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs

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