Guy Camden, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple grey robe with white stripes complete with hood. He is bald on top and has large black tufts of hair around his ears. His green unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Guy was born in the east. At a young age he loved to build and create. A freak accident while working with his Marshal mother left him crippled. He has worked as a Soapmaker like his mother before him.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Joker, Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Soapmaker
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Terran, Auran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 300 gp.
Aldous Marlowe, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a crossbow. He has shaved his head bald. His eyes are likewise green. His teeth are white and perfect.
Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the west, but his parents moved at a very young age to the east. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Money/treasure; and meet up once more with his childhood friend
Ideals: Disciplined. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Everburning torch. 3 Antitoxin.
Miles Clinton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tight fitting green shirt and pants. His brown hair is greasy and uncared for. He has gray eyes and a green hat with a pastel feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his brother before him, after school he went straight into learning to become a Fisher. He has never given up on his music dream.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Job, Slave. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2800 sp.
Shane Digby, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he has the majority of his body covered in plate. His brown hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.
History: He served in the navy to pay for his family's outstanding loans. When Shane reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: To be a Tanner again; and he is unsatisfied with his job
Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Hunter
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Drogo Haley, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. He has styled his chestnut hair well, parting it to the right. His green eyes are slightly larger than normal.
Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: To be a Detective again; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Impulsive, Greedy. Bonds: Job. Occupation: Jeweler
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
