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NPC Generator

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Advanced [show]


Gomory Langley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish red hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful brothel owner made him what he is. A few years later when the east was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Mentor, Immigrant. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Gomory Langley, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Don Staurheim, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears a grey vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and blonde. His hazel eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also hits on women, regardless of circumstances.

History: He got into the Gardener business at a young age. His childhood dream was to be a Carpenter, but he was a colossal failure. He has achieved small success as a Gardener.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Staurheim, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Aldous Denholm, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His golden hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a xeno-phobe, disliking non-Humans.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted divine powers by his dying sister.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Insomniac, Emotional, Racist. Bonds: Attractive. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Aldous Denholm, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)11 (+0) 7 (-2)7 (-2)
Skills Animal Handling +0, Intimidation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anthony Clayden, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long chestnut hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his father was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he has a crush on the local engraver

Bonds: Attractive, Has a crush, Religious, Military. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Anthony Clayden, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)8 (-1) 12 (+1)8 (-1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Lewis Davenport, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. He keeps his long blonde hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east to a Bricklayer, Lewis learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Lewis Davenport, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)7 (-2) 17 (+3)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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