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Dustin Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a brown and pastel handkerchief worn on his left side. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Fortune-teller, who enjoyed hunting, Dustin was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Dustin has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Flaws: Disease, Insomniac, Antagonistic. Bonds: Poor, Mentor, Nature. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Dustin Jacobs, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Deep blue spinel (200 gp).


Social Check DCs


Shane Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Joker. Flaws: Selfish, Racist. Bonds: Attractive, Family. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Shane Wakefield, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 8 (-1)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gilbert Everly, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a violet armored body suit, with a simple red line shooting up and back down. His chestnut hair is greasy and uncared for. He has gleaming, smiling brown eyes.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Beggar.

Motivation: To settle down with his crush.

Flaws: Ugly. Bonds: Has a crush, Job, Slave. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Gilbert Everly, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 6000 sp.


Social Check DCs


Kyle Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his mother was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Professionalism. Bonds: Poor, Attractive, Criminal record, Military. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Kyle Livingstone, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 8 (-1)16 (+3)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Chad Kelsey, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is long and black with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Chad grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Mason. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Fighting. Flaws: Secretive. Bonds: Adventurer, Job, Slave. Occupation: Mason

Voice: Whispers

Attributes [hide]

Chad Kelsey, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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