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Alexandre Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is kept up in a ponytail inside a Stetson hat. His violet eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Fighting. Flaws: Disease, Insomniac. Bonds: Nature. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Alexandre Gracey, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 14 (+2)16 (+3)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Bertram Barlow, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right leg appears badly burned and disfigured. His chestnut hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: Born in the north to a Layabout, Bertram learned a great deal about his mother's area of expertise. A gifted student he started as a Performer, but he got bored and became a Layabout. He inherited the family business which he has now maintained for 12 years.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Bertram Barlow, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Tim Upton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears his hair in dreadlocks. His eyes are green and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He pushes his goals aggressively. He is also a coward if confronted.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Adventurer. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Tim Upton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)12 (+1) 8 (-1)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 600 sp. Jade (140 gp). Deep green spinel (140 gp). Azurite (12 gp).


Social Check DCs


Bernard Gladstone, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy blue suit. His long brown hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical, Gifted. Flaws: Insane, Impulsive. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Bernard Gladstone, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)6 (-2) 10 (+0)9 (-1)
Skills Deception +1, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Godfrey Adley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear grey clothing when he does not wear armor. His golden hair is smooth and relatively long. His eyes are gray and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born at the edge of vast desert. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Nature. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Godfrey Adley, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs

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