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NPC Generator

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Advanced [show]


Geoffrey Allerton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His black hair is unkempt and raggedy. His gray eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Humans. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. His martial abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Geoffrey Allerton, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Athletics +4, Deception +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1

Possessions: 4000 sp. Star rose quartz (20 gp). Rock crystal (20 gp).


Social Check DCs


Frederick Altham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny emerald earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can't help but pocket interesting objects he comes across

History: He was raised in a island tribe. Frederick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Frederick decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic. Bonds: Attractive, Rich, Criminal record, Nature. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Altham, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Graham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. His white hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Raymond Graham, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs


Guy Roscoe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. His violet eyes dart from person to person.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: He is a Yochlol in disguise. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Guy Roscoe, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)6 (-2) 15 (+2)14 (+2)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. Emerald (700 gp). Citrine (30 gp). Citrine (30 gp). 1 Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dustin Colton, Male Human [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. He is bristling with hidden weapons, mostly whips and scythes. He wears a colorful flower in his auburn hair. His eyes are a pleasant gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he has decided he is irredeemable

Bonds: Criminal record, Attractive, Guardian, Religious. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Dustin Colton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2700 sp.


Social Check DCs

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