Geoffrey Cason, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is heavily combed to the left. He tend to wears goggles to shield his eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.
History: He was raised by priests from a young age. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Justice. Flaws: Fearful. Bonds: Adventurer, Religious, Mentor. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 8000 cp. 1 Half-Plate. 1 Half-Plate.
Aldous Merton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears just a tan suit. His whole body is exceptionally muscular. His silver hair, when down, is lengthy. He has several tiny opal earrings on each ear.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Mayor business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy.
Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Rich, Job. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 40 pp.
Aldous Clifford, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a black costume with the symbols of strength on his torso. His whole body is exceptionally muscular. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady amber eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Armorer
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Solomon England, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is cut close to his head. He wears an eyepatch.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is used to getting what he wants. In part because he is a meticulous planner.
History: Solomon was born in the north. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and further expansion of business
Ideals: Professionalism, Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Terran, Auran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Jet (140 gp). Chalcedony (30 gp).
Gomory Reed, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears pastel cloth garments or leather armor. His hair, while still mostly golden, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Servant, who enjoyed hunting, Gomory was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often
Ideals: Athletic, Justice. Bonds: Attractive, Religious, Nature. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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