Thomas Shelby, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a blue costume with the symbols of the sun god on his torso, and a wedding ring on his right hand. He has done his best to style his silver hair to look like a famous performer. His eyes are brown.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thomas took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Selfish, Fearful. Bonds: In love, Rich, Nature. Occupation: Server
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Giant
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Iolite (80 gp). Banded agate (16 gp). Star rose quartz (80 gp). Chrysoprase (80 gp).
Richard Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of rapiers on his belt, each one with a amber on the hilt. His tied-back hair is golden. His amber eyes peer out from beneath his top red hat.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Richard was born with his father's beautiful face. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in rapier use. He is searching for what he claims is his rightful reward.
Motivation: Many gnolls want him driven away.
Ideals: Fighting. Bonds: Attractive, Enemies, Has a crush, Adventurer. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 28000 sp. 1 Minor magic item.
Cory Mitchell, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born to a Animal Trainer, his mother struggled to pay the bills. When Cory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Attractive, Criminal record, Poor, Military. Occupation: Merchant
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 3000 sp. Eye agate (4 gp). Smoky quartz (60 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Carlton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered dancing. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He's attracted to the PC; and wants to work out more often
Ideals: Athletic, Disciplined, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Half-Plate.
Norman Stanton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a brown tunic with black highlights, and long yellow pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His amber eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Has a crush. Occupation: Body Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2700 sp. Golden pearl (40 gp). Jade (40 gp). 1 Chain shirt. 1 Half-Plate. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
