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Advanced [show]


Ernest Windsor, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a well pressed and immaculate suit (or dress). He is an epitome of beauty. His hair is silver, silky, and of moderate length. His hazel eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Bather profession.

History: Ernest was born in the west. At a young age he loved to build and create. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Navigator job and began his own company from there.

Motivation: To be a Bather again.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Ernest Windsor, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Gerard Alby, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His auburn hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of illithids once and for all.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Ideals: Optimist. Flaws: Insomniac. Bonds: Rich, Enemies, Religious. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Alby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)9 (-1) 8 (-1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 2 Smokesticks. 4 Thunderstones. 5 Acid flasks.


Social Check DCs


Manfred Sherwood, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his black robe. He has a slight overbite and is overall scrawny. His hair is long and red with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Brewer in town.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Joker, Impeccable. Bonds: Job, Poor, Attractive. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Manfred Sherwood, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 14 (+2)9 (-1)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Rolf Emsworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His red hair and beard is wavy and long. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy and tries to find solutions quickly.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Family. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Rolf Emsworth, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Brown-green garnet (110 gp). Rhodochrosite (8 gp). 1 Masterwork manacles. 1 Masterwork Artisan’s tools.


Social Check DCs


Alexandre Brady, Male Human [Permalink]

Personal [hide]

Description: This southern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His white hair is slicked back into a classic pompadour. His eyes are amber and catlike.

Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: Alexandre was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. Recently the stress of being a Bowyer has made it difficult for him to sleep.

Motivation: To be a Sage again; and expand his business

Ideals: Disciplined. Flaws: Addict, Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Alexandre Brady, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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