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Advanced [show]


Dustin Springfield, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears bulky blue painted plate armor, marred by beers. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Fisher, but he was a colossal failure. He has achieved small success as a Adventurer.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Military, Job. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dustin Springfield, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 16 (+3)8 (-1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Heward Dudley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports yellow clothing, slightly heavier than average wear. His hair is always cut to a buzz. His gray eyes are passionate and lively.

Personality: Eccentric and domineering, Heward will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. Heward was born on a far northern island where he grew up under the tutelage of his father, an expert Shipwright. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Heward Dudley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)12 (+1) 7 (-2)14 (+2)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trym Payton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a pastel collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in bastard sword use. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants revenge against gnolls.

Ideals: Fighting. Bonds: Immigrant, Religious, Rich, Enemies. Occupation: Masseuse

Voice: Mousy voice

Attributes [hide]

Trym Payton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Drogo Shelly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His fierce brown eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Job, Family. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Shelly, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 15 (+2)4 (-3)
Skills Performance -1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. Gold and topaz bottle stopper cork (400 gp). Black velvet mask with numerous citrines (130 gp). Cloth of gold vestments (130 gp).


Social Check DCs


Ernest Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather, and carries maces. His blonde hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Farmer profession.

History: Ernest was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Job, Military. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Ernest Birkenhead, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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