Aldous Bradley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male tends to wear a brown poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his white hair. He wears crescent spectacles with a black brim.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of a Animal Trainer, who enjoyed hunting, Aldous was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. During his travels, Aldous and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aldous discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aldous fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: An old rival family wants him found; and to reunite with his old friends
Flaws: Disease. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 100 gp.
Theobald Garrick, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is typically in his Map Maker uniform. He is an epitome of beauty. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.
History: Theobald was born with his mother's beautiful face. He worked as a nervous Map Maker and found it very stressful. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Job, Attractive. Occupation: Map Maker
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: Just what you see.
Guy Lindsey, Male Human [Permalink]
Personal [hide]
Description: A 5'9" southern man, he usually wears his black robe and has his longsword always slung over his shoulder. He is bald on top and has large white tufts of hair around his ears. His face is scarred and worn.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has passion for adventuring and risk; and he has decided he is irredeemable
Flaws: Ugly, Secretive, Selfish. Bonds: Adventurer, Criminal record. Occupation: Scribe
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
Possessions: 500 gp.
Bertram Morley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is typically in his Mason uniform. He has no hair. This brown eyed southerner is not easily forgotten.
Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Mason business at a young age. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 13 years.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Athletic, Disciplined, Justice. Flaws: Ugly. Bonds: Job. Occupation: Mason
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Celestial, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp. Peridot (20 gp). Rhodochrosite (13 gp).
Drogo Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light violet in addition to tight pants. His white hair is long and unkept. His gray eyes peer out from beneath his broad violet hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.
History: When he was but 5 years old his parents immigrated from the south. He helped his mother out around the business and became quite the natural. He is searching for what he claims is his rightful reward.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer, Enemies. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2100 sp.
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