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NPC Generator

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Advanced [show]


Ralf Myerscough, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Tanner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is thinning but still full. His blue eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He has worked as a Tanner like his mother before him.

Motivation: To be a Miller again; and sabotage a competitor

Flaws: Greedy, Insane, Secretive. Bonds: Job, Poor. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Ralf Myerscough, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Obsidian (10 gp). Eye agate (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Don Digby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Poor, Religious. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Don Digby, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alex Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a pastel and white handkerchief worn on his left side. He keeps his red hair in a flapper bob. His eyes are gray.

Personality: He has always had a great fascination with Human culture. He is frequently practicing swordplay.

History: Born in the west to a Layabout, Alex learned a great deal about his father's area of expertise. A gifted student he started as a Miller, but he got bored and became a Layabout. He has worked as a Layabout like his father before him.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Flaws: Racist, Mundane. Bonds: Military, Job. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Alex Ansley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 7 (-2)7 (-2)
Skills Intimidation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Gomory Benson, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Insane, Impulsive. Bonds: Attractive, Military. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Gomory Benson, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lance York, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. He has styled his white hair well, parting it to the left. He has gleaming, smiling hazel eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a mountains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He struck the Servant job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Secretive. Bonds: Poor, Nature, Job. Occupation: Servant

Voice: French accent

Attributes [hide]

Lance York, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)15 (+2) 8 (-1)16 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Gold and topaz bottle stopper cork (300 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs

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