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NPC Generator

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Advanced [show]


Roland Ashton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His golden hair is slicked back into a classic pompadour. His eyes are violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: He's looking for his big break; and to get a good night's sleep

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Attractive, Slave, Adventurer. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Roland Ashton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 18 (+4)15 (+2) 10 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Ernest Kelsey, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing colorful clothing, dressed as a Bather. He is tall, broad shouldered and powerfully built. His silver hair is thinning but still full. He has brown eyes.

Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a minor phobia of water and hates getting wet.

History: Born in the south his family was never financially stable. He has had some formal painting training, and achieved minor success. He now spends his time doing works of charity.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Philantrophist. Flaws: Fearful. Bonds: Poor, Criminal record. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Ernest Kelsey, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)6 (-2) 10 (+0)16 (+3)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Jocelyn Digby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. His black hair is drawn into a tight pony tail with a rose scrunchie. His blue eyes peer out from beneath his small tan hat.

Personality: A deeply religious man he believes everything happens for a reason. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his writing dream.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Rich, Religious. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Jocelyn Digby, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Don Tindall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear ponchos typically of a light red in addition to tight pants and is in decent physical shape. His auburn hair is braided into rings. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of dire rats once and for all.

History: He comes from a rich western family. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich, Nature, Job. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Don Tindall, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ralf Anderton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He snorts whenever he laughs or is feeling confident. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Nothing but the best is good enough for him; and seeks redemption

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Poor, Family. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Ralf Anderton, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 42000 sp. Alexandrite (1000 gp). Sard (20 gp). Onyx (20 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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