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Advanced [show]


Shane Addington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his black hair to look like a famous performer. He has gleaming, smiling green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.

History: Shane was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Days after completing his studies, news broke out that his hometown was attacked by drow. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Addict, Insane. Bonds: Family, Enemies. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Shane Addington, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 4 Tanglefoot bags. 1 Smokesticks.


Social Check DCs


Kyle Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of death on his torso. He has a moderate pudge and is not very fit. He wears his white hair up in a very large beehive style do. His blue eyes are passionate and lively.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: He's in love; and he wants to get laid

Ideals: Artistic. Flaws: Disease. Bonds: Family, Attractive, Has a crush. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Kyle Breeden, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Giant, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Sard (80 gp). Star ruby (900 gp). Hematite (11 gp). 1 Masterwork Common Melee.


Social Check DCs


Trey Ryley, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. His black hair is greasy and uncared for. His fierce amber eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Trey has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trey Ryley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is long and white with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: This man loves painting and to teach people painting more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: Charles hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and to settle down with his crush

Ideals: Artistic. Flaws: Addict. Bonds: Enemies, Job, Has a crush. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Charles Cooper, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gilbert Marston, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely grey suit with brown socks and a vest with buckled shoes. He has styled his black hair well, parting it to the left. This hazel eyed easterner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Stableman, Gilbert learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a son. He then took over the family business and is one of the better Stableman for hire.

Motivation: To be a Shipwright again; and expand his business

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, In love. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Gilbert Marston, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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