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Advanced [show]


Solomon Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is black. His green eyes peer out from beneath his Stetson white hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: To end his boredom; and he is greedy

Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich, In love. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Solomon Tyndall, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)15 (+2) 9 (-1)13 (+1)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hugh Ashton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He has red hair. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the east, but his parents moved at a very young age to the south. Hugh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hugh decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: Nothing but the best is good enough for him; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Impeccable. Bonds: Job, Immigrant, Criminal record. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Hugh Ashton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 11 (+0)17 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Ernest Wordsworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Spice Merchant. His black hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are hazel.

Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Spice Merchant and found it very stressful. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Job, Family. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Wordsworth, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Bernard Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a brown scarf. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them

History: Bernard was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Criminal record. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Bernard Walcott, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 15 (+2)7 (-2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Gunter Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. His hair is long and auburn with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. This gray eyed southerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Priest profession.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Priest, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: To unite with his sister; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Job, Family. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Gunter Willoughby, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)6 (-2) 15 (+2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Pink pearl (150 gp). Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs

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