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NPC Generator

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Advanced [show]


Richard Shirley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is white, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Richard was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things

Ideals: Athletic, Optimist. Flaws: Insane, Hedonist. Bonds: Attractive. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Richard Shirley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork manacles.


Social Check DCs


Ralf Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his painting dream.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Disciplined, Gifted, Artistic. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Ralf Everleigh, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)10 (+0) 11 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp. 1 Magnifying glass.


Social Check DCs


Roger Harper, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Doctor does. He wears a colorful flower in his golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Job, Attractive. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Roger Harper, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)15 (+2) 11 (+0)17 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Peter Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with red stripes complete with hood. He is physically well-built. His moppish brown hair is in a traditional bowl cut. His brown eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Peter's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur, Athletic. Flaws: Addict. Bonds: Nature. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Peter Gentry, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)15 (+2) 14 (+2)8 (-1)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 1100 sp.


Social Check DCs


Geoffrey Dumph, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. He wears a feathered hat to hide his balding. He has gray eyes and a black hat with a brown feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: From birth he was tutored by a cruel and relentless mentor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: To reunite with his absent father; and to unite with his brother

Ideals: Opinionated. Bonds: Attractive, Family, Mentor, Criminal record. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Geoffrey Dumph, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 8 (-1)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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