Adam Westcott, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. His head has been shaved. His eyes are hazel and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Cartwright
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Half-Plate.
Reynard Staurheim, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'2" and wears very tight pants and wife beaters, though occasionally he sports a black coat. He sports a flattop hair cut. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered south to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Religious, Rich. Occupation: Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee.
Thomas Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. His white hair is cut short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the south. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the south, certain he would find work there.
Motivation: Sabotage a competitor; and balancing his hectic life and new cook responsibilities is difficult
Ideals: Optimist, Artistic. Bonds: Immigrant, Adventurer, Job. Occupation: Cook
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 13000 cp.
Drogo Hartford, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow cloak and cross-gartered black stockings. He is portly but not overly obese. His head has been shaved. His eyes are likewise gray.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has never given up on his writing dream.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 8000 cp. Rich purple corundum (600 gp). Silver pearl (110 gp).
Aldous Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. He has wavy chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.
History: The child of western immigrants he idolized his father. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.
Motivation: To unite with his brother; and regain custody of his son
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Immigrant, Family. Occupation: Soapmaker
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 37000 sp. Golden yellow topaz (900 gp). Pink pearl (110 gp). 1 Minor magic item.
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