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NPC Generator

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Advanced [show]


Ralf Clinton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green costume with the symbols of luck on his torso. His chestnut hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a wizard, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: A rival would like him out of the picture; and human compassion

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Ralf Clinton, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)11 (+0) 17 (+3)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 28000 sp. Deep green spinel (80 gp). Blue quartz (5 gp). Hematite (5 gp). Moss agate (5 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. His chestnut hair is long and unkept. His brown eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Hugh Kimberly, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Richie, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With a patchy silver beard and wild silver hair. He has a dull look in his amber eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north to a Navigator, Thomas learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To be a Servant again; and expand his business

Bonds: Adventurer, Attractive, Enemies, Job. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Thomas Richie, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Reynard Branson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear pastel clothing when he does not wear armor. His hair is white and curly. His green eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east to a Dyer, Reynard learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a unemployed again

Ideals: Athletic, Gifted, Fighting. Bonds: Attractive, Job, Rich. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Reynard Branson, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)13 (+1) 16 (+3)9 (-1)
Skills Medicine +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. 1 Masterwork Light steel shield.


Social Check DCs


Dean Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny jet earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of western immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He struck the Herbalist job and began his own company from there.

Motivation: Expand his business.

Flaws: Ugly, Fearful. Bonds: Rich, Immigrant, Job. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Dean Bentham, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)8 (-1) 18 (+4)15 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 30 pp.


Social Check DCs

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