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NPC Generator

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Advanced [show]


Hugh Halsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a red suit, violet shirt, and white tie. His auburn hair is long and unkept. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Farmer

Voice: German accent

Attributes [hide]

Hugh Halsey, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 1 Everburning torch. 1 Alchemist’s fire. 3 Holy water. 3 Antitoxin.


Social Check DCs


Miles Copeland, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. His hair, while still mostly silver, has prominent grey streaks. His eyes are brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To reunite with his old friends.

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Religious, Family. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Miles Copeland, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)7 (-2) 13 (+1)11 (+0)
Skills Arcana +0, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Henry Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his brother recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Passionate. Bonds: Family, Nature, Adventurer. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Henry Barclay, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp. Silver pearl (110 gp).


Social Check DCs


Randal Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He has done his best to style his chestnut hair to look like a famous performer. He has a dull look in his violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 3 years old his parents immigrated from the north. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Optimist. Bonds: Attractive, Immigrant, Nature. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Randal Wilberforce, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rolf Conway, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black cloak and cross-gartered grey stockings. His hair is short and golden. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Religious, Mentor. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rolf Conway, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1400 sp. Black velvet mask with numerous citrines (110 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Solid gold idol (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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