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Advanced [show]


Tim Altham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with feathered hat. His hair, while still mostly red, has prominent grey streaks. His face is scarred and worn.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Altham, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with yellow highlights, and long grey pants that bunch up around his shoes. He carries with him a set of hammers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His blonde hair is kept up in a ponytail inside a small hat. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: He is content.

Ideals: Fighting. Flaws: Depressed, Impulsive, Mundane. Bonds: Attractive, Family. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Heward Tyndall, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)18 (+4) 11 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Malachite (12 gp). Eye agate (12 gp). Red spinel (110 gp).


Social Check DCs


Chad Compton, Male Human [Permalink]

Personal [hide]

Description: He wears red trousers with grey and white striped suspenders. He wears various colorful collared shirts. His red hair is lengthy. He has a dull look in his blue eyes.

Personality: He loves telling others what to do and how they should feel about things. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A powerful wizard made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chad. Days after completing his studies, news broke out that his hometown was attacked by orcs. Chad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: To find somewhere to settle down; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated. Flaws: Mundane. Bonds: Criminal record, Mentor, Enemies. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Chad Compton, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)10 (+0) 15 (+2)9 (-1)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Guy Byron, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. His red hair is lengthy and is close to two feet long. His brown eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Actor mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Nature. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Guy Byron, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful wizard made him what he is. His first spouse was a Ploughman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To unite with his brother; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Military, Mentor, Family. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Gerard Ainsworth, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Silver ewer (40 gp).


Social Check DCs

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