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NPC Generator

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Advanced [show]


Bertram Compton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a pastel collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly brown, has prominent grey streaks. His eyes are amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Doctor business at a young age. Bertram was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He inherited the family business which he has now maintained for 3 years.

Motivation: Further expansion of business; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Bonds: Job, Religious. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Compton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Large well-done wool tapestry (300 gp). Solid gold idol (400 gp).


Social Check DCs


Norman Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. His long black hair reaches down to his waist. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Norman enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered west to less war torn lands. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC.

Ideals: Fighting. Flaws: Hedonist, PTSD. Bonds: Attractive, Poor. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Norman Oakley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)17 (+3) 14 (+2)8 (-1)
Skills History +5, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Norman Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His long auburn hair is drawn into a two foot long braid. He has gleaming, smiling green eyes.

Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Shipwright soon after.

Motivation: To share knowledge with the world; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Gifted, Fighting, Logical. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Norman Ridley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Graham, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His hair is greying and his face has many wrinkles. His eyes are likewise violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also has developed a complete distrust of the Bricklayer profession.

History: Born to a Bricklayer, his father struggled to pay the bills. Heward was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Heward decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has worked as a Masseuse like his father before him.

Motivation: Many goblins want him driven away; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Poor, Criminal record, Enemies. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Heward Graham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)7 (-2) 5 (-3)15 (+2)
Skills Stealth +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Nicholas Braxton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. His black hair is greasy and uncared for. His eyes are blue and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 8 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Nicholas Braxton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs

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