Drogo Ryland, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fancy red suit. He is an epitome of beauty. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Drogo was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality.
Flaws: Selfish, Hedonist. Bonds: Attractive, Adventurer, Job. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Red-brown spinel (130 gp). Eye agate (6 gp). Jet (130 gp). 1 Masterwork Common Ranged Weapon.
Clerebold Peyton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tight fitting white shirt and pants. His auburn hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Clerebold has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His religion dominates his actions; and wants his loneliness to end
Ideals: Disciplined. Flaws: Disease, Mundane. Bonds: Has a crush, Religious. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
Peter Rutland, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his sickle ready. His red hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Stylist business at a young age. A gifted student he started as a Bounty Hunter, but he got bored and became a Stylist. He has set out to sabotage the competition.
Motivation: Expand his business; and further expansion of business
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Job. Occupation: Stylist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Fiery yellow corundum (400 gp). Obsidian (11 gp). Chalcedony (30 gp).
Gilbert Hailey, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in white turtlenecks beneath a grey coat with black slacks. With bright red hair and a scraggly beard. His eyes are a pleasant gray.
Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He tends to his Sage job now, and dutifully fulfills any obligations he has.
Motivation: Someone believes him a fraud; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Shy. Bonds: Enemies, Immigrant, Job, Debt. Occupation: Sage
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Moonstone (20 gp). 1 Silver holy symbol.
Arnold Wentworth, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He prefers to wear green pants and tee shirts. His whole body is exceptionally muscular. His golden hair is greasy and uncared for. He has gleaming, smiling gray eyes.
Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Arnold hails from a village terrorized by drow. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Arnold began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Many drow want him driven away; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Immigrant, Enemies. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 pp.
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