Arnold Fidget, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. He has a white handlebar mustache and slicked back white hair. His face is covered beneath a completely black helmet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the south to a Bounty Hunter, Arnold learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: Expand his business; and to be a butcher again
Flaws: Shy, Impulsive, PTSD. Bonds: Rich, Job. Occupation: Bounty Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 18 (+4) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Half-Plate.
Wymar Colton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears a grey tunic with tan highlights, and long black pants that bunch up around his shoes. His left leg appears badly burned and disfigured. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise amber.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. By chance he met his sister recently and the two have been together since.
Motivation: Wants his loneliness to end; and he wants revenge against brigands
Bonds: Enemies, Family, Military, Nature, Has a crush. Occupation: Mason
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 5000 cp. Black pearl (400 gp). Malachite (10 gp). Chrysoprase (70 gp).
Jocelyn Dudley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a worn and beaten armor. His hair is golden and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Miner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Dean Blankley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He is portly but not overly obese. His hair is long and golden with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His eyes, though not visible through his cowl, are violet.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Dean took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and expand his business
Ideals: Justice, Philantrophist, Gifted. Bonds: Job. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Orc, Goblin
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. Malachite (7 gp). Freshwater pearl (7 gp). Smoky quartz (40 gp).
Shane Gladstone, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his right hand. His auburn hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Server business at a young age. Shane liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against brigands; and a deep hatred of brigands
Ideals: Joker. Bonds: In love, Attractive, Job, Nature, Enemies. Occupation: Server
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
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