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Advanced [show]


John Stanford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting brown shirt and pants. With bright white hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He served in the navy to pay for his family's outstanding loans. When John reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, In love, Military. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

John Stanford, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)18 (+4) 14 (+2)15 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Halfling, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Aldous Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His blonde hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Aldous Hallewell, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 19 (+4)14 (+2) 8 (-1)16 (+3)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 400 gp. Azurite (12 gp). Onyx (30 gp). 1 Minor magic item.


Social Check DCs


Everard Ryland, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears dark leathers with embroidery. He has done his best to style his golden hair to look like a famous performer. His violet eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Everard was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: Retire the richest man in the west; and regain custody of his daughter

Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Family, Criminal record. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Everard Ryland, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 9 (-1)12 (+1)
Skills Deception +3, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ernest Rutherford, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His white hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 12th year, his parents were killed by a illithids raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Human artifacts is his passion; and revenge

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Enemies, Adventurer. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Ernest Rutherford, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2900 sp. 1 Half-Plate.


Social Check DCs


Lance Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Lance took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: To unite with his sister; and doesn't want to be a performer and was forced into it by his family

Ideals: Philantrophist, Gifted. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Lance Rodney, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)16 (+3) 15 (+2)13 (+1)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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