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NPC Generator

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Advanced [show]


Adam Yeardley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His white hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.

History: Born to a Cook, his mother struggled to pay the bills. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Poor, Family. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Adam Yeardley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)8 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Aldous Axton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky black painted plate armor. His hair is greying and his face has many wrinkles. His blue eyes peer out from beneath his small black hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His job bores him to no end. He has decided to make it more interesting.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He is searching for what he claims is his rightful reward.

Motivation: A rival would like him out of the picture; and retire the richest man in the south

Ideals: Disciplined, Entrepeneur. Bonds: Adventurer, Criminal record, Slave. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Aldous Axton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 6 (-2)13 (+1)
Skills Acrobatics +4, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +0

Possessions: Azurite (9 gp). Amethyst (150 gp). Alexandrite (900 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. He wears a colorful flower in his black hair. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a island tribe. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Nature, Criminal record. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Trym Staurheim, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 5 Acid flasks. 5 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Kyle Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His long blonde hair is drawn into a two foot long braid. This brown eyed northerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing music.

History: Kyle was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Kyle Blakeley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)9 (-1) 12 (+1)17 (+3)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Gunter Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of strength on his torso. He keeps his black hair in a pixie cut. His ears are large.

Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the west to a Unemployed, Gunter learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: He's looking for his big break; and to be a dyer again

Flaws: Ugly, Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Unemployed

Voice: Spits words with contempt

Attributes [hide]

Gunter Colton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)17 (+3) 11 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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