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NPC Generator

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Advanced [show]


William Spalding, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Spy does. He has wavy golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to loving parents in a slum to the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Spy like his father before him.

Motivation: He has comitted a past crime that haunts him to this day; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record, Poor. Occupation: Spy

Voice: Whispers

Attributes [hide]

William Spalding, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Frederick Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan feathered hat and tan clothes, and he perpetually has his sickle ready. He sports a flattop hair cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He takes great joy in being the best Tailor in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Rich, Nature. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Frederick Bentley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2600 sp. Jet (130 gp). Iolite (60 gp). Chrysoberyl (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan armored body suit, with a simple grey line shooting up and back down. His red hair is long and unkept. His eyes are a pleasant gray.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Family. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Trey Rodney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Performance +5, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Simon Ridley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Herbalist uniform. His hair is cut close to his head. His green eyes dart from person to person.

Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Mason, his father struggled to pay the bills. He worked as a nervous Herbalist and found it very stressful. He inherited the family business which he has now maintained for 7 years.

Motivation: He has passion for adventuring and risk; and he's attracted to the pc

Flaws: Hedonist. Bonds: Job, Poor, Has a crush, Adventurer. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Simon Ridley, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 4 (-3)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 7
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adelard Adley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. He is bald on top and has large silver tufts of hair around his ears. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Wants to work out more often; and to be a fortune-teller again

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Job. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Adelard Adley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp.


Social Check DCs

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