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NPC Generator

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Advanced [show]


Simon Wellington, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is greying along the sides and has receded to reveal a widow's peak. His fierce brown eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: He is greedy; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Bonds: Attractive, Criminal record, Religious, Rich. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Simon Wellington, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Justin Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His hair is brown and curly. His eyes, though not visible through his cowl, are blue.

Personality: Eccentric and domineering, Justin will drive conversation. The war was a terrible time for him, and Justin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Extrovert. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Performer

Voice: Sighs a lot, exhausted

Attributes [hide]

Justin Cornish, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)13 (+1) 7 (-2)11 (+0)
Skills Stealth +2
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Everard Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long red hair reaches down to his waist. His eyes are brown and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Athletic. Flaws: Insane, Disease. Bonds: Rich, Criminal record, Enemies. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Everard Rodney, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 7 (-2)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp. White pearl (90 gp). Brown-green garnet (90 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears green cloth garments or leather armor. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a daughter. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Barrister and was forced into it by his family; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac. Bonds: Family, Rich, In love. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Thomas Wakefield, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hubert Crawford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly auburn, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Hubert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. Cursed with unlife at a very young age, Hubert has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic, Disease. Bonds: Attractive, Military, Adventurer. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Hubert Crawford, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)8 (-1) 13 (+1)15 (+2)
Skills Athletics +2, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1900 sp.


Social Check DCs

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