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Advanced [show]


Justin Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His red hair is cut short. He has a dull look in his blue eyes.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Poor, Job, Family. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Justin Stansfield, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)17 (+3) 14 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Ralf Colton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He is an epitome of beauty. His golden hair is styled in orderly dreadlocks. This blue eyed northerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Map Maker in town.

History: A powerful slaver made him what he is. He worked as a nervous Map Maker and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Bricklayer again; and balancing his hectic life and new map maker responsibilities is difficult

Flaws: Shy. Bonds: Attractive, Job, Mentor. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Ralf Colton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 29000 cp. Deep green spinel (90 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gomory Reed, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is unkempt and raggedy. He has gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the south his family was never financially stable. In his 13th year, his parents were killed by a dire rats raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants revenge against dire rats.

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Poor, Family, Enemies. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Reed, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2900 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Finely wrought small gold bracelet (20 gp). 1 Hourglass. 1 Masterwork Musical instrument.


Social Check DCs


Wymar Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Enfield, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kody Graham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan costume with the symbols of luck on his torso. He keeps his auburn hair in a pixie cut. He has gleaming, smiling amber eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his mother was called into army service. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls.

Flaws: Ugly, Racist. Bonds: Poor, Enemies, Military. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Kody Graham, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 500 sp.


Social Check DCs

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