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Advanced [show]


Adelard Gladstone, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears pastel painted combat armor at almost all times. His whole body is exceptionally muscular. His long brown hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: The child of western immigrants he idolized his father. Adelard was born on a far western island where he grew up under the tutelage of his father, an expert Banker. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Ideals: Joker. Flaws: Insane, Shy. Bonds: Immigrant. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Adelard Gladstone, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 17 (+3)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. White pearl (60 gp). Star rose quartz (70 gp). Pink pearl (60 gp). 1 Masterwork manacles. 1 Silk rope.


Social Check DCs


Chad Hampton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are gray.

Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north to a Painter, Chad learned a great deal about his father's area of expertise. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in pickaxe use. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Chad Hampton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)14 (+2) 4 (-3)10 (+0)
Skills Animal Handling -1, Survival -1
Senses Passive Perception 7
Languages Common, Orc, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Coral (150 gp). Golden yellow topaz (700 gp).


Social Check DCs


Everard Stansfield, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man wears a tan tunic with white highlights, and long pastel pants that bunch up around his shoes. His black hair, when down, is lengthy. His eyes are likewise green.

Personality: He acts crazy and hedonistic. He enjoys reading and quiet.

History: Everard was raised in a hard working conservative environment. His first spouse was a Brewer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and regain custody of his daughter

Ideals: Athletic, Logical. Flaws: Hedonist, Fearful. Bonds: Job, Family. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Everard Stansfield, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Reynard Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His amber eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Artistic. Flaws: Insomniac, Depressed. Bonds: Religious, Rich. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Reynard Trollope, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 500 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Chad Beckwith, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. He has a very tight haircut. His eyes are gray and he is always smoking a pipe.

Personality: He has always had a great fascination with Human culture. He is obsessed with his god.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Chad began to lead the lost caravan. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Religious, Enemies. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Beckwith, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)13 (+1) 18 (+4)14 (+2)
Skills Religion +4, Survival +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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