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NPC Generator

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Advanced [show]


Chad Ansley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His eyes are green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a criminal king-pin and mafia family Chad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chad decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 3 years.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Joker, Philantrophist. Bonds: Criminal record, Job, Family. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Chad Ansley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Theodoric Acton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. His head has been shaved. He has gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better village for his children.

Motivation: Someone believes him a fraud; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military, Job, Enemies. Occupation: Fisher

Voice: German accent

Attributes [hide]

Theodoric Acton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 13000 cp.


Social Check DCs


Reynard Barclay, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Priest uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his red hair down. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: He was born in the south, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Reynard Barclay, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Fire opal (800 gp). 1 Small steel mirror. 1 Superior lock.


Social Check DCs


Gerald Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Junk Dealer, Gerald learned a great deal about his father's area of expertise. He worked as a nervous Junk Dealer and found it very stressful. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Gerald never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, In love. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Gerald Fawcett, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Sherwood, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is wearing colorful clothing, dressed as a Interpreter. His red hair is thinning but still full. His gray eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Emotional. Bonds: Military, Rich. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Gunter Sherwood, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 sp.


Social Check DCs

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