Bertram Haley, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin white vertical stripes and black pants. He carries a battered greataxe and tarnished ceremonial dagger as well. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears large thick round spectacles.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of a Server, who enjoyed hunting, Bertram was taken on many hunting expeditions. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A strong sense of loyalty to Human people.
Ideals: Fighting. Flaws: Racist, Shy. Bonds: Nature, Debt. Occupation: Priest
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
Possessions: 200 gp.
Hunter Heiser, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a white shirt with thin blue vertical stripes and green pants. His long red hair reaches down to his waist. His brown eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. He is an amazing painter.
History: He comes from a rich southern family. His family was turned out during the war. He and his family wandered south to less war torn lands. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Philantrophist, Gifted, Fighting. Flaws: PTSD. Bonds: Rich. Occupation: Server
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Miles Ansley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is slicked back into a classic pompadour. His blue eyes dart from person to person.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Bellfounder profession.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Miles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Miles's mother didn't care for him much, and the feeling was mutual. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: Wants to work out more often; and to be a bellfounder again
Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Priest
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 7000 cp. Black pearl (1100 gp). Banded agate (9 gp). Onyx (70 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.
Gerald Oakes, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.
History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and to get a good night's sleep
Ideals: Athletic, Philantrophist. Flaws: Ugly, Insomniac, Sensitive. Bonds: Immigrant. Occupation: Butcher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Guy Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. His golden hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: When he was but 8 years old his parents immigrated from the south. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has achieved small success as a Assassin.
Motivation: Doesn't want to be a Assassin and was forced into it by his family; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Job, Immigrant. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 18 (+4) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 2300 sp.
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