Godfrey Blythe, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky green painted plate armor. His brown hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady blue eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Engraver mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Interpreter
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Conrad Barclay, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He wears a simple red robe with violet stripes complete with hood. He keeps his red hair in a pixie cut. This hazel eyed southerner is not easily forgotten.
Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.
History: Born to a Server, his father struggled to pay the bills. A gifted student he started as a Server, but he got bored and became a Glassblower. He inherited the family business which he has now maintained for 7 years.
Motivation: He feels kind of lost in life; and balancing his hectic life and new glassblower responsibilities is difficult
Flaws: Insane, Impulsive, Depressed. Bonds: Poor, Job. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 20 pp. Deep blue spinel (600 gp). Eye agate (5 gp).
John Middleton, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears brown trousers with green and violet striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. He has several tiny amber earrings on each ear.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of eastern immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and money/treasure
Ideals: Passionate. Flaws: Racist. Bonds: Rich, Adventurer, Immigrant. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 500 gp. 1 Simple lock.
Raymond Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His silver hair is greasy and uncared for. His eyes are a pleasant gray.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: He seems to be bored by most things; and further expansion of business
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 8000 cp. 1 Minor magic item.
Heward Richie, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. His long red hair is drawn into a two foot long braid. He has amber eyes and a pastel hat with a green feather.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Heward lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Ruler and was forced into it by his family; and his relatives are trying to arrange a marriage
Flaws: Impulsive. Bonds: Poor, Enemies, Family, Attractive. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
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