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Advanced [show]


Patrick Colby, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his falchion ready. His golden hair is greasy and uncared for. His hazel eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Criminal record, Adventurer, Job. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Patrick Colby, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 17 (+3)15 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Balimaar Clive, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a black and white robe with the hood down. His silver hair is still thick. His ears are large.

Personality: He dislikes all the random violence that takes place in the south. He is harsh and unforgiving.

History: Gifted from a young age, Balimaar studied abroad. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Pacifist, Gifted, Logical. Flaws: Ugly, Antagonistic. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Balimaar Clive, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 8 (-1)14 (+2)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Norman Snape, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears a black tunic with white highlights, and long red pants that bunch up around his shoes. He is bald on top and has large brown tufts of hair around his ears. His eyes are brown and catlike.

Personality: He dislikes all the random violence that takes place in the east. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and human compassion

Ideals: Pacifist, Justice, Entrepeneur. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Norman Snape, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 12 (+1)18 (+4)
Skills Deception +6, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 31000 sp. Hematite (10 gp). Bloodstone (50 gp). Malachite (10 gp).


Social Check DCs


Lance Sydney, Male Human [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his chestnut hair to look like a famous performer. His eyes are violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has never given up on his music dream.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic. Flaws: Antagonistic. Bonds: Guardian, Immigrant, Job. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Lance Sydney, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hunter Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He carries with him a set of sais, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying black hair a little too much giving a sharp black color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Hunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a small toy that he constantly fidgets with.

History: A powerful slaver made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mayor job and began his own company from there.

Motivation: To be a Adventurer again; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Mentor, Job. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hunter Shipley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Abyssal, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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