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Advanced [show]


Hunter Clare, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. His golden hair, when down, is lengthy. His eyes are violet and beady.

Personality: Hunter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hunter took refuge in the large cave and found the beat up kukri and armor he uses now. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Poor, Criminal record, Nature. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Hunter Clare, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Drogo Landon, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He carries with him a set of sickles on his belt, each one with a ruby on the hilt. His hair is brown, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is harsh and unforgiving.

History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Secretive, Antagonistic. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Landon, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)16 (+3) 11 (+0)7 (-2)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Drogo Marley, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple black robe with brown stripes complete with hood, and sports empty pouches on his belt. His small hat is riddled with cuts and holes. He has a dull look in his gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.

History: A powerful slaver made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Shy, PTSD. Bonds: Mentor. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Drogo Marley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lance Compton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tight fitting green shirt and pants and is in decent physical shape. His white hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.

History: He was raised in a mountains tribe. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A strong sense of loyalty to Human people; and he feels that his past leaves him morally obligated to help

Flaws: Sensitive, Hedonist, Racist. Bonds: Nature, Criminal record. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Lance Compton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)16 (+3) 10 (+0)16 (+3)
Skills Deception +5, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. Freshwater pearl (5 gp).


Social Check DCs


Theodoric Skelton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and brown. His eyes are a pleasant amber.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family His necromantic abilities were realized during a raid on his village. He became a Locksmith soon after.

Motivation: He would like to get married and retire; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Criminal record, Job, Has a crush. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Skelton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)16 (+3) 13 (+1)17 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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