Manfred Anderton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a red collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying brother.
Motivation: To end his boredom.
Ideals: Disciplined, Gifted. Bonds: Poor, Attractive, Slave. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp.
Everard Langston, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Locksmith. He wears his golden hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with dancing.
History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Brewer, but he was a colossal failure. He inherited the family business which he has now maintained for 8 years.
Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally
Ideals: Joker, Artistic, Logical. Flaws: Insane. Bonds: Job. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20000 cp.
Geoffrey Kimberley, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has wavy silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's in love; and wants his loneliness to end
Ideals: Extrovert, Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Has a crush. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Roland Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and yellow handkerchief worn on his left side, and he perpetually has his axe ready. His golden hair is braided into rings. His eyes are gray and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the west. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Roland studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: He has money and likes to spend it; and he has passion for adventuring and risk
Ideals: Fighting, Pacifist, Philantrophist, Gifted. Bonds: Adventurer, Rich. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 sp.
Charles Sutherland, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears pastel cloth garments or leather armor. His blonde hair, when down, is lengthy. He has hazel eyes and a pastel hat with a yellow feather.
Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He feeds upon the attention of others.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant, Rich. Occupation: Apothecary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Moss agate (11 gp). 1 Minor magic item.
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