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Advanced [show]


Gunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his glaive ready. His hair is always cut to a buzz. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west, but his parents moved at a very young age to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Optimist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Masseuse

Voice: Spanish accent

Attributes [hide]

Gunter Gladstone, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 37000 sp. Tourmaline (160 gp). Amber (160 gp). Iolite (40 gp). Peridot (40 gp).


Social Check DCs


Don Bradly, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He has a small bristly mustache and wavy brown hair. His violet eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Fighting. Bonds: Attractive, Nature, Religious. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Don Bradly, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1600 sp. Alexandrite (500 gp). Smoky quartz (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Percival Blythe, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man very much looks the part of a Roofer. He sports a long blonde beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He now owns his own business.

Motivation: Further expansion of business; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Athletic, Optimist, Artistic. Bonds: Job, Attractive. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Blythe, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)6 (-2) 18 (+4)14 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 700 gp.


Social Check DCs


Don Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His brown hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Terse. Bonds: Adventurer. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Don Marleigh, Male Human Fighter 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)6 (-2) 13 (+1)16 (+3)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. 1 Masterwork Thieves’ tools. 1 Climber’s kit. 1 Climber’s kit. 1 Silk rope.


Social Check DCs


Ernest Blythe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. He keeps his red hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ernest grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ernest. He hasn't been sleeping well lately.

Motivation: He has decided he is irredeemable.

Ideals: Justice. Flaws: Insomniac, Terse. Bonds: Poor, Criminal record. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Ernest Blythe, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs

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