Lance Addington, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has styled his red hair well, parting it to the left. His green eyes are slightly larger than normal.
Personality: Eccentric and domineering, Lance will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.
History: When he was but 4 years old his parents immigrated from the north. A gifted student he started as a Unemployed, but he got bored and became a Knight. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Professionalism, Impeccable. Bonds: Immigrant, Job. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 1 Good lock. 1 Masterwork Artisan’s tools. 1 Disguise kit. 1 Magnifying glass.
Solomon Hayden, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket, and he perpetually has his axe ready. His hair is cut close to his head. His gray unseeing eyes seem to look past you.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Disease, Hedonist. Bonds: Attractive, Poor, Nature. Occupation: Slave Trader
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Rhodochrosite (4 gp). 1 Silk rope.
Patrick Atterton, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is well dressed, constantly wearing a brown suit, pastel shirt, and black tie. He is bald on top and has large auburn tufts of hair around his ears. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Patrick was born the youngest of three triplets. His childhood dream was to be a Navigator, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: An old rival family wants him found.
Ideals: Joker. Flaws: Ugly. Bonds: Guardian, Family, Job. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 41 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Robert Tickle, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born on a small isolated farm. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Bonds: Rich, Attractive, Nature, Military, Immigrant. Occupation: Junk Dealer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Conrad Byron, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He is portly but not overly obese. He has a very tight haircut. His brown eyes peer out from beneath his top tan hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has decided he is irredeemable; and he's repulsed by the pc
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Miller
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Lapis lazuli (6 gp). 1 Breastplate. 1 Half-Plate.
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