Trym Darby, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. His skin is flawless and his green eyes scan people very quickly.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Trym took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and his religion dominates his actions
Ideals: Athletic, Optimist, Gifted. Bonds: Rich, Attractive, Religious. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Breastplate.
Odo Tindall, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. He sports a flattop hair cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.
History: Odo lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He'd like to take his coworkers down a peg; and a rival would like him out of the picture
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Job, Family, Criminal record. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2300 sp.
Odo Davenport, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is chestnut and curly. His eyes are a pleasant green.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Fortune-teller business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has achieved small success as a Fortune-teller.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Job, Religious. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Conrad Denholm, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is black and curly. His eyes are a pleasant violet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also hits on women, regardless of circumstances.
History: Born in the east to a Laborer, Conrad learned a great deal about his father's area of expertise. A freak accident while working with his Actor father left him crippled. He struck the Laborer job and began his own company from there.
Motivation: He would like to get married and retire; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Disease. Bonds: Attractive, Has a crush, Job, Enemies. Occupation: Laborer
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 600 sp.
Theodoric Allerton, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His moppish white hair is in a traditional bowl cut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Crown-heir business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Crown-heir. After months of barely getting by, Theodoric managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Wants a kiss; and he has a crush on the local sage
Ideals: Optimist. Bonds: Rich, Job, Criminal record, Has a crush. Occupation: Crown-heir
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 4000 cp.
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