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NPC Generator

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Advanced [show]


Peter Lindsay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Scribe. He keeps his long black hair kept up in a rat tail. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Scribe soon after.

Motivation: Sabotage a competitor; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Attractive, Job, Criminal record. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Peter Lindsay, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)9 (-1) 15 (+2)16 (+3)
Skills Arcana +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 18000 cp.


Social Check DCs


Jocelyn Carlton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His hair is red and curly. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of illithids once and for all.

History: He was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against illithids

Flaws: Mundane. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Jocelyn Carlton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)10 (+0) 8 (-1)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Chrysoprase (60 gp).


Social Check DCs


Alexandre Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a brown and blue handkerchief worn on his right side. He has a small bristly mustache and wavy brown hair. His eyes are a pleasant gray.

Personality: Alexandre hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Scribe and found it very stressful. He struck the Scribe job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and expand his business

Ideals: Athletic, Artistic, Gifted. Flaws: Shy. Bonds: Job, Enemies. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Alexandre Winthrop, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Shane Morley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his pickaxe ready. He has no hair. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Shane Morley, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bernard Barclay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. He has a blonde handlebar mustache and slicked back blonde hair. His fierce violet eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.

History: He got into the Dilettante business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted from career to career and currently works as a Dilettante.

Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a dilettante and was forced into it by his family

Ideals: Joker, Artistic. Bonds: Attractive, Job, Family, Enemies. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Barclay, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 300 gp.


Social Check DCs

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