Clerebold Northcott, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his golden hair well, parting it to the left. His skin is flawless and his green eyes scan people very quickly.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Clerebold was born in the south. At a young age he loved to build and create. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Clerebold's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people
Ideals: Entrepeneur, Persistence. Flaws: Racist, Antagonistic. Bonds: Attractive. Occupation: Performer
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Onyx (80 gp).
Kyle Skelton, Male Human [Permalink]
Personal [hide]
Description: This man wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time, and sports empty pouches on his belt. His black hair and beard is wavy and long. His violet eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Human culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants his loneliness to end; and to reunite with his absent father
Flaws: Racist, Antagonistic. Bonds: Enemies, Family, Has a crush. Occupation: Stylist
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 38000 sp.
Don Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish brown hair is in a traditional bowl cut. His eyes are a pleasant blue.
Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable. Bonds: Rich, Slave, Adventurer, Criminal record. Occupation: Weaver
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Thomas Harper, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His white hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: The child of western immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2000 sp. Golden pearl (160 gp). Jet (160 gp).
Raymond Lester, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His chestnut hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them
History: Born in the west to a Guard, Raymond learned a great deal about his mother's area of expertise. When Raymond reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Guard.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Optimist. Flaws: Shy. Bonds: Job, Military, Criminal record. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 3 Holy water. 4 Tanglefoot bags. 3 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
