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NPC Generator

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Advanced [show]


Justin Tattersall, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man very much looks the part of a Junk Dealer. His brown hair is styled in orderly dreadlocks. His skin is flawless and his green eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Junk Dealer and found it very stressful. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Joker. Bonds: Job, Attractive, Slave, Poor. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Justin Tattersall, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Chad Nibley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a Stetson hat to cover his moderate length white hair. He has hazel eyes and a violet hat with a pastel feather.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a mountains tribe. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Weaver for hire.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Bonds: Criminal record, Nature, Job. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Chad Nibley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)7 (-2) 10 (+0)14 (+2)
Skills Investigation +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lewis Lincoln, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is long and unkept. His thin eyebrows rest above his beady gray eyes.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and to clean up the streets

Flaws: Ugly, Shy, Secretive. Bonds: Poor, Nature. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Lewis Lincoln, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 6000 cp.


Social Check DCs


John Marlee, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His hair is brown and curly. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: John was born the youngest of three triplets. He has had some formal dancing training, and achieved minor success. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

John Marlee, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)9 (-1) 14 (+2)18 (+4)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Jeweled anklet (1000 gp).


Social Check DCs


Ralf Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his left hand. His hair is always cut to a buzz. His eyes are brown and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: In love, Military. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Ralf Hadleigh, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 pp.


Social Check DCs

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